And what you can do to fix the "out of ammo" problem, is something like this:
if(ammo == 0){
if(targets == dead){
"LEVEL COMPLETE";
}else{
"GAME OVER";
}
}
Of course, you replace the "LEVEL COMPLETE" and "GAME OVER" parts with whatever your code is, but follow that pattern and I think it will fix your problem.
Archawn
Awesome. It looks really good (at least better than the last one)
And BTW, you should use the "Drop Shadow" filter effect instead of the shadows you used that pic... Unless you have Flash MX, of course... then, you're screwed until you get Flash 8 or higher.
mrty
I'm using Flash 7. I don't know where to buy Flash 8.
I thought those shadows were ok, aren't they? Those are the first shadows i used in a game, though.