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mrty
I'm a passionate game maker who is always trying to bring his dreams to life, willing to do whatever it takes. If you want to work with me, send me a PM. Be warned though that my internet relationships are mostly professional.

Age 30, Male

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Turkey

Joined on 10/12/07

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I'm starting AS3.

Posted by mrty - January 26th, 2010


Update (January 28, 2010, 14:32): I decided to skip the shape drawing and all that, as I don't see any point of bothering with the code when I can simply draw them with the tools.

Update (January 28, 2010, 00:20): So far it's going well. Slowly, but effectively. This is my second day and I already realized how complicated it is. Something's telling me that I'll be needing it in the future, so I'll just keep learning without any complaints. It's fun; but only if I can understand it.
---

When digging through my bookcase today, AS3 Game Programming University caught my eye. Although I got it in summer, I never had a chance to truly practice it. Since the first day I started using flash (4 years ago), programming has been my greatest enemy. While developing a game at full speed, a single action script error which I couldn't fix, would ruin the entire project. I decided to do something about it.

Starting tonight, I'll be reading through every single page and practicing every line of code. Absolutely no skipping. I'll be trying something over and over again until I'm absolutely sure I've learned it. I no longer care about how complicated it is, because I realized that AS3 is a must learn. No more error disruptions, no more abrupt halts, ONLY PRACTICING AND LEARNING.


Comments

YAAAAAAAAAAAAAAAAAAAAAAAAAAAY

Indeed!

Good luck.

Much obliged.

Shape Drawing is important.

By code? Completely unnecessary if you ask me. Maybe I'll check it out later, I'm looking for the more "top priority" subjects right now.

You said you wouldn't skip drawing with code, so you have to do it!