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mrty
I'm a passionate game maker who is always trying to bring his dreams to life, willing to do whatever it takes. If you want to work with me, send me a PM. Be warned though that my internet relationships are mostly professional.

Age 30, Male

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Joined on 10/12/07

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Some edits&scraps in SC2

Posted by mrty - April 20th, 2009


As I mentioned in my previous post, Sniper's Contracts 2 contained some bugs in the shopping part. I found a way to fix the bugs, but I had to scrap some things in the process.

Old:
You were able to buy as many bullets as you want, without any limits.

New:
You are only able to select between 3 quantities: 2 bullets (free), 5 bullets ($250), and 8 bullets ($450).

2 bullets are free, so you can still play the mission even if you're out of money. However, only 2 bullets will prevent you from assassinating some of the optional targets.

Right now I'm working on some upgrades. That's right, if I get it right, you will be able to upgrade your rifle! Some upgrades I'm thinking of:

Armor piercing ammo: You will be able to shoot through armor, which is required to kill some of the armored optional targets. (e.g. Armored guards of a target)
Beware though, if you shoot an armored target even if you don't have this upgrade, you will raise full alert, instantly failing the mission.

Scope size increase: Your scope will be larger, increasing your accuracy.

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Maybe you won't believe this, but I'm still working on the 3rd mission. When you play the game, you will know why, though.


Comments

Sounds cool, the idea pf adding upgrades is good, let's hope it all works out well.

Yeah, we all hope it turns out well.

.hguoht ,yhw wonk lliw uoy ,emag eht yalpuoy nehW .noissim dr3 eht no gnikrow llits m'I tub ,siht eveileb t'now uoy ebyaM.

Ok, what about a comment about the upgrades and stuff?