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mrty
I'm a passionate game maker who is always trying to bring his dreams to life, willing to do whatever it takes. If you want to work with me, send me a PM. Be warned though that my internet relationships are mostly professional.

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Joined on 10/12/07

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A new post about Sniper's Contracts 2 [1 new update]

Posted by mrty - November 23rd, 2008


Just wanted to make a new post because the other one is a month old.

To anyone who cares:
Sniper's Contracts 2 might be released later than you all would except, because i barely find time to make it, because of school and the exams that pop out in my life every second. However, i can gurantee you that it's going to have a good storyline and better missions.

Warning: The following part of the blog contains spoilers about the first game. Don't read it if you don't want to learn it, and if you haven't finished the first game.

Features:
1- You get money when you succeed your missions. Sadly, you don't use it to buy weapons (like you all would except). Instead, you use it for many other purposes:
- Buy ammo
- Buy hints about your missions
2- Tobias is dead, so most of the plot takes place in the past (flashbacks), just like Hitman: Contracts.
3- This game will also shed more light to Jack's (Tobias's dead brother) past, set up of the sanctuary trap and many more.
4- The missions will be harder. Also, you are gonna have to cause accidents in some of the levels, rather than just shooting the target and ending the mission.
5- (NEW) There may be another mode where you choose one of the characters in the game and kill the other characters in night time, with night vision goggles.

That's all for now. I'll keep this post updated if i find some time between all the exams.

EDIT: I will release other chapters of my story Assassins soon, but not right now. Well, as soon as possible.


Comments

sounds really nice, i'm gonna check it out when it's released.
but... buying walkthroughs kinda destroys the game, you understand what i mean?

Yeah, i know what you mean. I gave up on that anyway. I'll just make hints.

And, thanks for your attention ;)

Yaaaaay!

(sorry I didn't respond sooner; I was on vacation!)

No problem.

I understand about the delay; the only time I have to work on flash is on weekends! I'm going to get so much done over the winter break though... I've gotten so far in only two days!

I can understand that. In fact, i haven't worked on SC2 for over a month now.